Sub Terra. I’m just gonna open with the name. Strong, good name. If you’ve seen any of those horror movies where they go down the cave and die – hey, this is a board game now!
You start all together on a tile, and you can chose to stay together and explore as a group – slowly, and probably run out of time and die; OR you can spread out and reveal more tiles in a search for the exit, and likely be eaten by a monster. So, hey, what a choice!
It plays up to 6 players, but if you play with 3 you control 2 characters each. They all have special abilities, and 3 health (apart from the bodyguard, who has 6). On your turn you have two action points, some basic actions like move or reveal a tile, cost one, some – like swimming or putting a rope across a tile, cost two points.
So the cave grows before your very eyes, revealing more and more dangers – nope, there is no good things in there. Apart from the exit, which is in one of the last 6 tiles of the impressive pile. After you all had a go, there is the Cave’s turn – it can flood, gas, tremor, cave-in or release a monster to hunt you down. Then it’s back to you.
And you keep going, until one of the following happens :
1. you find the exit and run the hell out of there
2. the deck runs out = your flashlights go off = every turn you roll to see if you survive (1-3 lose health, 4-6 keep going)
We have died, 6 tiles away from the exit to be discovered. We wasted too much time trying to revive a guy, and that doomed us. Oh, didn’t I mention? You have to get as many people out as you can, not everyone has to survive.