Right, so if you visit my Instargram every now and then, you know what game I will be talking about. But, hey, don’t leave! There’s probably so much I haven’t said about it yet!
Abyss, because that’s what we are talking about, it’s not only gorgeous, but great to play. I haven’t played anything like it. It’s a set collection, but also so much more. Let me run through the basics.
On the board you’ve got three areas. Top one is the exploration area, where you gather allies or encounter monsters to get pearls, points or keys. Second area is the council, where you can get more than one ally a turn. Third area is occupied by the Lords.
On your turn you can do ONE of the THREE actions. If you explore the depths, you get an ally or encounter a monster. Allies have 5 races (colours) and numbers (1-5). You need them to buy Lords. There are also Kraken cards (expansion), which act as wild, but give you black Nebulis (silver pearls).
White and silver Nebulis are used to pay the difference for the Lords, if you couldn’t afford them with your cards only. Keys give you access to locations, that score you extra points for various things. You need 3 keys to unlock a location. You get keys from Lords and from monsters. The first person to get 7 Lords ends (but not necessarily wins) the game. Everyone gets one more turn.
You score for the Locations, the Lords, the Allies and the Monster tokens. You also get minus points for each black Nebuli you have, and minus 8 if you have the Kraken figure (for having the most black Nebulis).
It may sound a bit muddled up, but I can’t get over how great this game is. There is, however, one little thing. First round is always really frustrating, especially for the first player, who only has one option – explore. And if they get what they want on the first go, second player can then can only explore too.
Anyhow – we love it, and Pickle loves it too!